Effective September 11, 2026
Tackt is built to need as little of your data as possible. There's no sign-in, no account, and no server that Tackt talks to for gameplay — your scores, players, and settings live on your device. The two exceptions are Race mode, which shares a small amount of data directly between the two devices playing, and advertising, which uses Google's AdMob to show ads and is covered in its own section below.
The following is stored locally on your device only, using standard iOS on-device storage. It is never uploaded anywhere by Tackt:
Deleting Tackt from your device deletes all of this. There's no account to close and nothing held on our end, because nothing is held on our end.
Race mode connects two nearby devices directly, over Wi-Fi or Bluetooth, using Apple's MultipeerConnectivity framework. No internet connection is used and no server is involved — the data below goes straight from one device to the other and nowhere else:
Because there's no server, there's also no way for us to delete a match result from another player's device after the fact — once a race finishes, both sides keep their own copy of that result, the same way you'd both remember who won a real-world game. If you'd rather a friend not see your race history, the only control is not racing them, or renaming yourself before you do (see the Guide's League section).
Tackt shows ads through Google's AdMob, which is how the app stays free. AdMob may collect device and advertising identifiers (such as your device's IDFA, if you allow tracking) and other technical data to select and measure ads, per Google's own policies:
Tackt doesn't knowingly collect personal information from anyone, including children. Player names typed into the app stay on-device (or are shared only peer-to-peer during a race, as described above) and are never used for anything beyond identifying who's playing. Ad personalization only occurs with explicit permission via Apple's App Tracking Transparency prompt.
If this policy changes, the update will be posted here with a new effective date at the top. Significant changes will also be noted in the app's TestFlight or App Store release notes where practical.